Original Game was made  for Trijam 68.9. Updated for CCC jam(both took place in the same week).The game is still in development.
Note: The Web Build has jumping issues on Slower Systems. In that case Download the Desktop Build.. Thank you!

About Light & Dark

Light & Dark is a short puzzle game in which you control two players at the same time. Your goal is to help them reach the portals.The light player and the dark player are opposite to each other.they can never touch or else they die.


The Game is no where near commplete. This is just an early prototype. more contenct will be added!

Controls

Black Square moves in the opposite direction of the White Square. Black cannot touch white and vice versa.

CONTROLKEYS
MovementA & D/ Left & Right Arrow
JumpingW

Credits

Sound Effects: freesound.org

Music: Youtube's Audio Library

Ripple Effect: http://blog.onebyonedesign.com/unity/unity-ripple-or-shock-wave-effect/

Development Process

You can follow the development process at : My Channel



All and Any Feedback is Greatly Welcome and will be appreciated.
StatusPrototype
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorFreelance Pakistan Games
GenrePuzzle, Platformer
Made withUnity
Tags2D, Black and White, Difficult, Pixel Art, Puzzle-Platformer, Unity
Average sessionA few minutes
InputsKeyboard

Download

Download
LightnDark(Demo) 22 MB

Install instructions

Download The Demo

Development log

Comments

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(1 edit)

OG game man just amazing, 10/10 idea , design epic a minimalistic masterpiece

Thank you brother

hard work always shines out

(+1)

This was extremely cool. the idea was different, and confusing yet i enjoyed a lot. GREAT WORK!!

Thank you so much *sobs*

Really enjoyed playing the game. It's amazing!

Thank you ma'am 💚

This is so simple yet so beautiful! Good job! Very well done!

Thankyouu :)

Simple yet So Fun The music is really good too  :D

Ahhh..Thankyou so much.. the music is from youtube studio😅

Cool idea! This could be a great game if it was extended, but nice prototype nonetheless.

Thank you! I'd think about it :D